GOART
Design of a physical-digital hybrid educational game.




The main takeaway from the project was the value of workshops, conducting design sprints, and involving the entire team in idea-generation processes. Through the use of different creative techniques and methodologies, our team was able to generate over 100 separate ideas in a single week.
Course
Packaging Design
Main Deliverables
Promotional Video Packaging design Brand Identity Design Webshop
Expertise areas
Creativity & Aesthetics
Date
October 2022
The result was a game concept that seamlessly integrated digital and physical elements empowering individuals to transcend their perceived limitations. Through our low-fidelity prototyping and basic-level user tests we can conclude that GOART shows the possibility to transform people's approach to drawing.
I was responsible for: - Brand identity design - Promotional video creative direction, shooting, and editing - Interactive mock Webshop interface - Packaging Design - Organizing workshops - Gathering feedback from game design experts - Storyboarding
The main takeaway from the project was the value of workshops, conducting design sprints, and involving the entire team in idea-generation processes. Through the use of different creative techniques and methodologies, our team was able to generate over 100 separate ideas in a single week.
Portfolio website.
Website created by
Jakub Woziwodzki

